This blog serves as presentation and documentation for my project in Research and Practice in Design and Visualization. In this class I have really thought a lot about the nature of artistic visualization. My theory is that it is almost viral. Movements spread and catch on as fast as people can see them. What better way to track something like this than by using code?
I have been reaching out to the processing community and sharing code with them. With Open Processing as well as a very active forum on the Processing.org website, reaching out has been very easy My idea is to mutate the sketches I generate by letting these become more of a collaboration.
Showing posts with label Processing. Show all posts
Showing posts with label Processing. Show all posts
4.08.2010
3.31.2010
other tools for artists
If you are interested in Processing you are probably interested in what else is out there to design and create artwork with a computer.
openFrameworks (oF) - I have not yet made anything with openFrameworks but it seems like the openFrameworks library and the Processing library have many similarities. Just as Processing is built upon Java, openFrameworks is built upon C++. Unlike Processing, openFrameworks does not have an IDE built in. I really want to try it next because it seems like a lot of designers for large scale works are using it. I'll try to figure out what the advantages and disadvantages of working in openFrameworks versus Processing.
pure data (pd) - Pure data was introduced to me by Professor Pat Pagano. He's worked with it forever and uses it to create immersive visuals, control lighting, and create interactive art. I have done a little work in pure data. Pure data is a graphical programming language - the programs you create look like flow charts rather than lines of text.
openFrameworks (oF) - I have not yet made anything with openFrameworks but it seems like the openFrameworks library and the Processing library have many similarities. Just as Processing is built upon Java, openFrameworks is built upon C++. Unlike Processing, openFrameworks does not have an IDE built in. I really want to try it next because it seems like a lot of designers for large scale works are using it. I'll try to figure out what the advantages and disadvantages of working in openFrameworks versus Processing.
pure data (pd) - Pure data was introduced to me by Professor Pat Pagano. He's worked with it forever and uses it to create immersive visuals, control lighting, and create interactive art. I have done a little work in pure data. Pure data is a graphical programming language - the programs you create look like flow charts rather than lines of text.
Labels:
openFrameworks,
Processing,
pure data,
tools
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